2009, Volume 1, Issue 2

Sport activity – Systematic Approach to Science, Technology and Art. Part Two: Engineering Technology and Sport



Włodzimierz S. Erdmann1

1Department of Biomechanics and Sports Engineering, Jedrzej Sniadecki Academy of Physical Education and Sport in Gdansk


Author for correspondence: Włodzimierz S. Erdmann; Department of Biomechanics and Sports Engineering, Jedrzej Sniadecki Academy of Physical Education and Sport in Gdansk; email: werd@awf.gda.pl

DOI: 10.2478/v10131-009-0019-4

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Abstract

Technology is involved in creating new objects, processes, structures, dependencies that have never existed before. Engineering technology of creating new material objects or preparing spaces for different human or animal activity encompasses: 1) engineering sciences, 2) engineering processes of production, 3) products and spaces. Within engineering sciences there are: metrology, material science, energy science, machine
science, electro-technique, electronics, automation, robotics, informatics, and tele-communication. The engineering process consists of several stages: analysis of needs, designing, production, usage and maintenance, fixing and parts exchange, waste disposal, marketing, development of products. The sport of today has the same aims as earlier: competitors must be faster, jump farther and higher, lift heavier loads, shoot with higher precision at the target, show better tactical solutions. Engineering helps the above mentioned problems significantly. Within sport engineering products one can present those concerning the body, movable, immovable, those concerning information technology, and miscellaneous ones. There are also different spaces used by sportspersons.


Key words: sport activity, technology, systematization